EulerAngle
public struct EulerAngle : Equatable
Euler angle type.
All rotations and axis systems follow the right-hand rule. The Euler angles follow the convention of a 3-2-1 intrinsic Tait-Bryan rotation sequence.
For more info see https://en.wikipedia.org/wiki/Euler_angles
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Undocumented
Declaration
Swift
public let rollDeg: Float
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Undocumented
Declaration
Swift
public let pitchDeg: Float
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Undocumented
Declaration
Swift
public let yawDeg: Float
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Initializes a new
EulerAngle
.Declaration
Swift
public init(rollDeg: Float, pitchDeg: Float, yawDeg: Float)
Parameters
rollDeg
Roll angle in degrees, positive is banking to the right
pitchDeg
Pitch angle in degrees, positive is pitching nose up
yawDeg
Yaw angle in degrees, positive is clock-wise seen from above
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Declaration
Swift
public static func == (lhs: EulerAngle, rhs: EulerAngle) -> Bool